22. April 2015 · Write a comment · Categories: Uncategorized
I've had issues splitting FLV files (gameplay recordings) accurately in WLMM so I've been converting to H264 or MPEG4 as this fixes the problem and I can split accurately. My problem now is the loss of quality when doing this is huge and I don't want to push my CPU too hard when recording gameplay. Any ideas or advice?

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